My educational path has always been within the world of the arts, and I've always been keen to explore various concepts and art forms that would take me further in my creativity and technical abilities.
I studied plastic and visual arts, where I was taught everything from drawing, painting, construction and sculpture to multimedia.
cinema & television /
My educational path has always been within the world of the arts, and I've always been keen to explore various concepts and art forms that would take me further in my creativity and technical abilities.
I studied plastic and visual arts, where I was taught everything from drawing, painting, construction and sculpture to multimedia.
essência 2020 /
as a production assistant,
graphic designer.
onde queria estar 2019 /
as a producer
filmmaker and editor.
animação & vfx /
After this course, I decided to embark on an adventure to Milan, which led me to study Media Design and Multimedia Animation at NABA, Nouva Academia di belli arte. Here I developed my creative side a lot, which opened doors for me to work on major visual effects projects (VFX), in the Unreal Engine and in Virtual Reality.
At the moment I'm still developing part of these two different areas, and continuing to explore this great visual world.
paralel 2023 /
special effects artist, animator.
flora e florindo 2020 /
as a producer
filmmaker and editor.
where the nereids hide 2022 /
special effects artist,
animator.
the lure of light 2022 /
special effects artist,
animator.
a step closer 2022 /
360°video, virtual reality, unreal engine landscape environment creator, sound design and animator.
experiments 2022 /
solar system 2021 /
nuke creator, 3d modeling
animator.
waves 2022 /
anamorphic projection work,
stop-motion, 3d modeller and animator.